RangkingBall _Transforming fans of sports and e-sports from idle spectators to fully engaged


ABOUT RANGKINGBALL
RankingBall is an innovative gaming platform that unlocks a new future for sports and esports, transforming fans from idle spectators to fully engaged participants. RankingBall has developed the first skill-based game using real-time data from live sports and esports events. This allows players to participate in RankingBall games while watching live matches, to have fun by competing with other players, and to earn rewards based on their performance. RankingBall's user rewards and loyalty programs are unlike any other, as they are based on our blockchain ecosystem. With these features, we are ready to create a unique gaming platform and lead the world of sports and esports.

MARKET OVERVIEWS


Sports i-Gaming Market In sports i-gaming, players bet on a team or player before a match begins, based on previouslycalculated odds. Players win or lose their bets according to the outcome of the game.
Overview
Gross Gaming Yield (GGY: Total Wagers minus Payout) was $ 38.5 billion in 2015. (CAGR of 9% between 2006 and 2015.)
  1. Europe dominates this market, followed by Asia and North America.
  2. The biggest sport is football (soccer), followed by American football, baseball, and basketball.
  3. Sports betting revenue is double that of casinos and constitutes 60% of market share.
  4. Mobile sports betting is expected to hit $ 45 billion in 2017. Mobile i-gaming on smartphones is growing rapidly and expected to make up 44% of market share in 2018.
  5. As of 2016, adult in EU spends on average € 17 on sports i-gaming (mobile survey only).
  6. The market is evolving from basic outcome prediction to in-play events prediction.

Product Overview
  1. RankingBall quantifies in-game events in real time by their statistical occurrence and significance that will be reflected in our unique scoring system.
  2. Players can easily navigate the game using a familiar bingo card interface.
  3. RankingBall is applicable to nearly all forms of sports / esports and players / teams.
  4. We've finished beta tests with traditional sports (baseball, soccer, basketball, American
  5. football, golf) and esports (LOL, PUBG, CS: GO)


How to Play
- Select the match you are going to watch. Then create / join in a contest.
- Pay the entry fee. Fill in the 4x4 bingo card with player, performance, team and team events.
- When the prediction is true, the corresponding tile gets dubbed in real time, Play-By-Play, allowing you to track your progress against other contestants.
- At the end of the event, each contestant's rank is calculated based on the scores earned from the dubbed tiles and bingo scores (row, column, diagonals).
- Rewards are paid out in virtual money (RBS), cryptocurrency (RBG), or cash based on the contest type.
▪ There are four contest types:
① Tournament (ranked),
② Head to Head (1 on 1),
③ Top 50 (top 50% win),
④ Top 30 (top 30% win)
▪ Above the bingo card is a simulation widget that shows the game data and stats in real-time.
▪ The RankingBall contest ends at the same time as the live event, and a final rank is provided according to players' scores.

Roadmap
Milestones History
 
2014.01
Partnership with KBS to provide interactive services for Sochi Winter Olympics
2014.03
Partnership with KBSN to launch world's first real-time prediction game for KBO
2014.05
Partnership with MBC Sports + for interactive sportscasting format
2014.06
Real-time prediction game for Brazil World Cup soccer beta launch
2014.11
First place in Columbus Global Camp by Ministry of Science, ICT and Future Planning
2015.04
Partnership with KBSN to broadcast world's first interactive baseball games
2015.07
Paid beta test launched for real-time prediction game for baseball Monthly sales over $ 90K from TV commercials and services
2015.09
# 1 sports app on for two consecutive months on Android
2015.10
Integrated existing real-time prediction game into RankingBall platform
2015.11
Tested data feed validity for RankingBall European Soccer 5 League
2016.04
RankingBall's first open beta test for MLB
2016.09
Built RankingBall and tested data validity for NFL and NBA
2016.10
Built RankingBall and tested data validity for esports
2017.04
RankingBall's second open beta test for KBO and MLB
2017.09
Partnership with SBS for sports interactive business
2017.11
RankingBall EPL beta service launch with SBS
2018.01
Partnership with PUBG for esports live data and media
2018.02
Open beta test for European Soccer 5 League

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Author: dhanax

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